The Bones of a Dead God

This game is built around the concept of reuniting the scattered bones of a dead god. Once assembled, this god would resurrect and restore the torn world of Orsus to peace. Naturally, it is also hoped that this god would greatly reward them all.

It is the year 827 when our campaign starts.

Campaign Rules

Current Known History
Dogma of the Dead God
The Temple of Whispers
Known Bones

In-Game Timeline

Our game starts in the year 827, Month 3. Spring.
827 – 03 – 01 - Players leave the temple
827 – 03 – 09 - Depart from Creston, bound for Cacthal
827 – 05 – 11 - Arrive in Newspring
827 – 05 – 24 - Discover the Metacarpals in Jax’s possession
827 – 06 – 03 - Return to Newspring
827 – 06 – 19 - Party flees the impending attack on Newspring
827 – 07 – 16 - Travels from neutral Dwarvish lands into Kobold
827 – 07 – 27 - Travels from Kobold Territory into Orcish lands
827 – 08 – 24 - Party arrives at an Orcish keep
827 – 08 – 26 - The party enters the keep
827 – 08 – 26 - An ancient Dwarvish War Axe is found
827 – 08 – 27 - The Prince of Bones is defeated

The Bones of a Dead God

The World of Orsus Dragnmistris